Tuesday, June 19, 2012

Polarity, a game made in 48h for the Bivouac Urbain 2012

Last weekend our team went to a game jam in Quebec city called "Bivouac Urbain", where contestants had to create a game in 48 hours. The theme this year was "All against one, one against all". We decided to play with concepts related to magnetism, where the player can activate some polarity to attract or repulse objects.  

It got an award as the game with the best controls, and most fluid gameplay experience!




If you're interested, take a look at this video: http://www.youtube.com/watch?v=VJcQxmsfEoA&feature=player_embedded

4 comments:

  1. it is almost the same with Polarity http://appnee.com/polarity/

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